Initialize engine version: 2017.4.2f2 (52d9cb89b362)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Radeon RX 560 Series (ID=0x67ff)
    Vendor:   ATI
    VRAM:     1992 MB
    Driver:   22.19.128.1
Begin MonoManager ReloadAssembly
- Completed reload, in  0.054 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.713925 ms
Logic: Init done (v1.02)
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Wait for SteamManager
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

AchievementManager: OnInit done
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Unloading 13 Unused Serialized files (Serialized files now loaded: 0)

Unloading 30 unused Assets to reduce memory usage. Loaded Objects now: 14854.
Total: 8.278696 ms (FindLiveObjects: 0.782758 ms CreateObjectMapping: 0.192845 ms MarkObjects: 7.252747 ms  DeleteObjects: 0.049775 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14939.
Total: 8.401855 ms (FindLiveObjects: 0.767114 ms CreateObjectMapping: 0.155015 ms MarkObjects: 7.466641 ms  DeleteObjects: 0.012515 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 91 unused Assets to reduce memory usage. Loaded Objects now: 13339.
Total: 9.226425 ms (FindLiveObjects: 0.814046 ms CreateObjectMapping: 0.171228 ms MarkObjects: 7.649815 ms  DeleteObjects: 0.591335 ms)

Unloading 10 Unused Serialized files (Serialized files now loaded: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 14890.
Total: 8.787546 ms (FindLiveObjects: 0.860408 ms CreateObjectMapping: 0.177201 ms MarkObjects: 7.725759 ms  DeleteObjects: 0.023607 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 31 unused Assets to reduce memory usage. Loaded Objects now: 14012.
Total: 8.957921 ms (FindLiveObjects: 0.773372 ms CreateObjectMapping: 0.155015 ms MarkObjects: 7.542584 ms  DeleteObjects: 0.486948 ms)

Unloading 12 Unused Serialized files (Serialized files now loaded: 0)

Unloading 92 unused Assets to reduce memory usage. Loaded Objects now: 14768.
Total: 9.450558 ms (FindLiveObjects: 0.776785 ms CreateObjectMapping: 0.177485 ms MarkObjects: 7.948754 ms  DeleteObjects: 0.547532 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 14768.
Total: 9.005706 ms (FindLiveObjects: 0.818881 ms CreateObjectMapping: 0.161842 ms MarkObjects: 8.012182 ms  DeleteObjects: 0.012230 ms)

Logic: User Quit game
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Logic: OnApplicationQuit
 
(Filename: C:\buildslave\unity\build\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 1af4 -> priority: 1 
  Thread -> id: da4 -> priority: 1 
